Observe, Design, Build
To explore the motivations of under-represented populations to engage in STEM projects I engaged with a local community group to develop five different Arduino-based projects. The five projects were developed to each represent a different primary motivation. A survey was administered to find out which projects the participants would be most interested in pursuing. Workshops are being provided to the participants to build these projects.
On this project, I designed and built the Arduino projects, developed the research protocol and surveys, and I’m currently writing a paper to submit to ICER.
Maker Make is a system for allowing rapid prototyping of physical spaces for use in a maker environment. This ability to rapidly adjust the physical workspace allows for better integration of computational media, as well as the ability to combine and blend skill sets that makers use to create complex, authentic projects.
On this project, I designed, developed and fabricated the physical construction. I am pursuing an iterative design process and have not yet begun testing.
Maker Make was presented at the STEAM3 conference as a cooperative project with Tech Hustle.
Please see the PDF
The SayWhyPoll is a smartphone application that allows for the simultaneous polling of quantitative and qualitative information. This application combines a smartphone application with a PHP MySQL server-side configuration to gather both for data as well as videos.
On this project I helped normalize the existing database to allow for cleaner data entry and retrieval. I built the PHP scripts to allow for server-side interaction of the Android application. I constructed a back end to allow for the creation of polls. And I developed the script to integrate the wipe all data into a potential and current desk.
Passive Haptic Learning of Braille
Passive haptic learning involves the application of vibrations to the base of our participants’ fingers to allow for the individual to develop muscle memory of specific physical actions. This technique has been used to train piano, and we are modifying it to train people to type on a braille chording keyboard.
On this project, I am responsible for the creation of the surveys and running user tests.
Note-It-All (class project)
Note-it-all is a smart phone based notetaking and organizational system designed to help people with cognitive disabilities quickly record and retrieve note. Its flexible tagging and Association features allow users to quickly start taking notes, and allows them to organize them flexibly and easily after-the-fact.
iGarden (class project)
Please watch the video